Marcus Fenix – Seeder – GOW Ultimate Edition
A guide through the process of creating walking bodymoves for Marcus Fenix and the Seeder in Gears of War Ultimate Edition. All raw material was recorded at Pinewood studios, I was responsible for editing a large portion of the material, shaping it into its final form under my lead’s supervision and implementing it in Unreal Engine.
More on the game
Tools: Pro Tools – UE3
Developer: The Coalition - Splash Damage