Passionate recordist, experienced sound designer.
I am a sound designer, editor and recordist. A graduate from Vancouver Film School’s “Sound Design for Visual Media” program, I initially worked as freelancer recordist and editor on linear media to eventually transition full time on videogames. Since then I have worked for 3 years at Splash Damage on Gears of War Ultimate Edition, Gears of War 4 and Dirty Bomb. I now currently work for EA Games, creating sounds for Star Wars Battlefront II.
As freelancer I’ve had the pleasure to work on commercials for company such as Google, Nickelodeon, Mega Bloks, Pearson Education, ABB and many more clients, as editor and mixer and more recently as audio supervisor.